- Jul 06, 2013 XBOX Manual: The Simpsons - Hit and Run Item Preview remove-circle Share or Embed This Item. EMBED (for wordpress.com hosted blogs and archive.org item tags) Want more? Advanced embedding details, examples, and help! Flag this item for.
- Community, We have just published a new version of Lucas' Simpsons: Hit & Run Mod Launcher on our tools page of our SHAR Mods website. It introduces new features to already existing hacks and fixes to the launcher and hack support. The new version is required for the Trick Or Treat 2015 mods to.
The end of the last voice clip was based the Season 4 episode 'So It's Come To This: A Simpson's Clip Show', in which while Grampa is in the middle of saying that he goes in and out of comas all the time, when, just like in the above clip, he abruptly falls asleep and wakes up saying, 'French toast please.'
The new version is required for the Trick Or Treat 2015 mods to work.Download it from the SHAR Mods tools page.
Launcher/Hack Support
- Changed the description of Hack Support in the Launcher's settings window.
- Removed the Large Icons checkbox from the launcher Window. You must right click the mods list instead now.
- Moved Game EXE Path, Browse..., and Show In Explorer to the Advanced tab of Launcher Settings.
- Moved the Disable All button and the Reload button to the top right of the Launcher window.
- Removed the Launcher Settings... button, renamed Open Folder... to Open..., moved it to the left and added a Launcher Settings... menu item to it.
- Fixed a bug where a message saying 'The game was terminated while Hack Support was initialising.' would appear if the Game's CD Check failed.
- Made the Launcher check for updates at startup.
- Made the 'Non-mod Hacks' tab on the Launcher Settings window include mod hacks that are also resource require, always enabled or launcher require hacks.
- Made the mods list refreshable with F5 and Control+R.
- Added a ConflictingHack property to the Miscellaneous section of mods to suppress always enabled hacks.
- Added a Hidden property to the Miscellaneous section of mods to control if the mod defaults to being hidden.
- Made the 'Non-mod Hacks' tab on the launcher settings window exclude advanced hacks (Lua Support and Hack Support) by default and added a right click menu item to toggle them being included.
- Fixed a bug on the Additional Mods Folders tab of the Launcher Settings window where if you added a new mods folder with the last mods folder in the list selected, the 'Down' button was still disabled until selecting another mods folder.
- Made the Resolution combo box on the Launcher window use × instead of x.
Simpsons Hit And Run Joystick Games
- Fixed a bug where the 'Copy Require Line' right click menu item on frameworks used 'RequiredMod' instead of 'RequiredFramework'.- Renamed the 'None' category to 'None/Hack Support'.
- Fixed a bug where the option to show compilable mods was available when in a category that doesn't support compilable mods when the category was remembered from the last time the launcher was open.
- Added a Decompilable property to the Compile section that allows users to decompile the mod when right clicking on it in the mods list.
- Added an option to only show decompilable mods when right clicking on the background of the mods list.
- Added a MinifyPNGs property to the Compile section that defaults to on (as was the previous behaviour) if the mod is not decompilable.
- Added a label to the 'Non-mod Hacks' tab of the launcher settings window that says 'Hover over a hack for more information.'
- Fixed a bug where settings weren't saved when deleting values (such as when unticking mods) when using Settings.ini.
- Removed ' and mods' from the message shown if errors occur when loading the hacks for the settings window.
Lua Support (Hack)
- Added this hack (which uses Lua 5.3.1).
- Made CustomFiles use this hack (instead of Lua 5.2.3).
- Added the utf8 library to Lua.
- Added the coroutine library to Lua.
- Removed support for compiled Lua files.
CustomFiles (Hack)
- Added various Console Output messages.
- Now uses Lua Support Hack (Upgrade from Lua 5.2.3 to Lua 5.3.1).
No Automatic Saved Game Load (Hack)
- Added. This can be ticked in the Mods list. and it prevents the game from loading your most recent save file.
Cheat Keys (Hack)
- Fixed a bug preventing the 6 key from working in the bonus game.
- Added the category Cheat Mods.
Simpsons Hit And Run Joystick Download
Replayable Bonus Missions (Hack)
- Added. This can be ticked in the Mods list. This hack makes bonus missions replayable, mods must add specific support for this to Level Load and Initialization files for this hack to work properly.
Multiple Instance Support (Hack)
- Made this hack hidden by default in the Mods list.
No Fast Car Reset (Hack)
- Made this hack hidden by ddefault in the Mods list.
Modern Resolution Support (Hack)
- Made any arbitrary resolution specified in simpsons.ini work when using Windowed mode.
- Made 1024x768, 1152x864, 1280x1024, and 1600x1200 not listed unless supported by the user's computer.
No Jump Limit (Hack)
- Made it possible to stomp.
- Added the category Cheat Mods.
Custom Dialogue Character Codes (Hack)
- Added. This hack can be required by mods. Allows mods to add, change or remove dialogue nongeneric outfits and character codes.
Custom Car Shop Support (Hack)
- Added. This hack can be required by mods. Allows mods to specify custom car shop NPC names and car shop dialogue names.
Flippable Cars (Hack)
- Added. This can be ticked in the Mods list. This allows cars to flip over.
No Time Limits (Hack)
- Added. This can be ticked in the Mods list. It disables all time limits in Missions.
No Traffic (Mod)
- Added the category Cheat Mods.
Repair Car On Reset (Mod)
- Added the category Cheat Mods.
Sincerely,
Loren Goodwin
In this tutorial you will find steps to make x360ce work with The Simpsons: Hit & Run. This method also works with any game – just do the same easy steps, no special skills needed to make any controller work as an Xbox 360 gamepad. Emulator allows your controller (joystick, wheel, gamepad, etc.) to operate as the most common device, recognized by most of the games without any additional settings and workarounds.
1. The first step is to download x360ce zip file from official site. You have to select 32 or 64 bit version (same as the version of The Simpsons: Hit & Run you use). If you don’t know the version of your game or download wrong one accidentally, you will be notified later and have a chance to use another version.
2. Now we have to find the installation folder of your game. You can easily do this by looking into game shortcut settings or finding the game in your Steam library list. If you choose the Steam variant, right click the game name and select “Properties”.
3. Navigate to “Local files” tab and press “Browse local files...” button.
4. Now you need to find the folder with The Simpsons: Hit & Run executable. In the example picture they are located in Binaries / Retail subfolder. You need to extract downloaded x360ce ZIP file to folder with your game executable file.
5. Click on x360ce exe file with the right mouse button and select “Run as administrator” from dropdown menu.
6. You will see window with warning – “xinput 1_3.dll was not found. This file is required for emulator to function properly.” Don’t worry, just click “Create” button to make them appear.
7. When x360ce will inform you that new device was detected, use automatic search for settings from internet – just hit “Next” button.
8. Click “Finish”, when installation completed.
9. Hit the “Auto” button to make all settings set to defaults. Confirm changes by clicking “Yes” in popup window. All the buttons will be filled automatically.
10. Now just hit “Save” button to make all your settings saved. You can also change buttons assignment before hitting “Save”, if you like.
Now you can normally launch The Simpsons: Hit & Run and use your controller with x360ce emulator – it will be starting automatically with each game launch.