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This page details one or more prototype versions of The Simpsons: Hit & Run.
The Simpsons: Hit & Run is a 2003 action-adventure game developed by Radical Entertainment and published by Vivendi Universal Games. It is based on the American animated sitcom The Simpsons, and is the twenty-second installment in the Simpsons series of video games. Vehicles in The Simpsons: Hit and Run. Also see: Vehicles in Hit and Run Level 1 Family Sedan (Homer's first default car), Plow King (Bought from Barney Gumble), Cletus Pickup Truck (Complete Cletus' Bonus Mission), Duff Truck (Bought From Gil), Surveillance Van (Bought from Gil), Elec-Taurus (Complete all three level races), Speed Rocket (Secret Car only obtainable in Level 1.
A late PS2 prototype of the Simpsons Hit and Run was leaked on Jan 23, 2019. Almost all of the game's content is finalized, with most of the differences being relatively minor. This version contains an odd bug if emulated where the characters appear upside down when driving vehicles.
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do: Everything. |
- 2Level 1
- 3Level 2
- 4Level 3
- 5Level 6
- 6Level 7
- 8Audio differences
- 9Oddities
Map file
To do: List some interesting findings from the map file. |
In the root of the game disc is SRR2.MAP, a file that maps out all of the game's backend functions. According to this file, this specific prototype of the game was a nightly build.
Level 1
To do: Mission item pick ups are placed differently. |
Level 1 cutscene
- The level 1 cutscene still uses the earlier models. The animation is also more slapstick and comical than the final's.
Final |
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S-M-R-T
- Lisa's science project is placed in front of the Family Sedan, meaning you can simply drive into it to pick it up.
Final |
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Petty Theft Homer
- Barney's cooler pickup is placed further away from him in the prototype.
Final |
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Flowers by Irene
- The cutscene's audio mastering is unfinished and very inconsistent. This is especially noticeable with Homer's line 'Marge, that black van is spying on us' being 9 dB louder than the rest and clearly clipping.
The Fat And The Furious
- Due to a programming mistake, Homer's initial line when talking to Mr Burns is overridden by him saying 'There he is!' (a line that goes unused in the final game) This line is likely supposed to play in the stage beforehand, when you first see Mr Burns, however one of the programmers made a mistake and put it in the wrong stage. In the final game this was never fixed, but due to some other changes to game's code, it is instead overridden by the correct line.
Stonecutters' Tunnel
- A music track (stone_cutter_spoof) unused in the final game plays around the area of the Stonecutters' Hall. It is unknown why this was changed.
Power Plant
- Unlike the final game, the power plant has a reverb effect when you are inside. Interestingly, the reverb also affects the menu sounds in the phonebooth, and this could be part of the reason it was removed.
Level 2
Better than Beef
- The location of the satellite is moved further away from the player.
Final |
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Level 3
General
- The texture used on the platform near the red ramp that leads to the C-Spanker shortcut is different.
Final |
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Level 6
Going To The Lu'
The circle HUD icon was changed from a kid to a bus in the final game. Interestingly, the image was the only part of the file that was replaced, and as such the bus is still named 'kids.p3d', is still located in the Objects folder (instead of the Vehicles folder) and uses a blue-purple background colour, unlike the yellow colour of any other vehicle icons.
Final |
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Set To Kill
A timer was added in the final version of the mission. This was likely done to increase the difficulty of a late-game mission, as without it the mission is very easy. Maybe they overdid it a bit...
Level 7
Rigor Motors
The final objective to enter the Simpsons' house is still present. This was commented out in the final.
Text differences
Some of the text is a tad different.
Final | |
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Memory card (8MB) (for PlayStation 2) is unformatted | Memory card (PS2) is unformatted |
Any mention of the PS2 memory card was made less verbose.
Final | |
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Talk to the teen at Aztec theater | Talk to the Squeaky Voiced Teen at Aztec theater |
Text was made more specific.
The text that appears upon collecting all the collector cards in the game is different.
Audio differences
banjo_main
The audio mastering on this track is slightly different.
Final |
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Oddities
minigamecam
A misplaced version of minigamecam.p3d is loose inside the main art folder. This model seems to use an earlier format that provides export data. With it, the following details can be found:
- Models were made in Maya.
- The game's project folder was referenced as 'Simpsons 2', the first game is likely The Simpsons:Road Rage which was Radical's previous entry.
Vehicle scripts
TT.con is missing from the prototype, despite the model assets being present.
Misc
To do: Compare scripts |
- Handling is still called 'stability' in the Phone Booth UI as seen in some earlier screenshots.
- The sun flare effect is incomplete and can still be seen through walls.
- You do not perform a victory dance animation upon finishing a bonus race.
- Wasp AI is more aggressive to dodging attacks than in the final game.
- If your memory card is unformatted, the prototype has the option to format it for you, while the final game just displays an error.
- There are a number of differences in the startup screen videos:
- The Fox Interactive music is different.
- The Gracie Films video appears to be taken directly from the TV series, while in the final game it has a higher quality.
- The Radical Entertainment video uses the same sound effects as The Simpsons: Road Rage, with the added recording of Snake's voice which is present in the final game.
- The bonus cutscene, 500 Yard Gash, has some extended sequences and certain parts were reanimated.
Final |
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- Level 7 actually contains some road nodes for the area past the blocked bridge, although they are extremely limited.
- The Phone Booth Menu accessible with the Unlock All Vehicles cheat code contains entries for a set of vehicles listed as 'N/A XX' (the X's being replaced with numbers), as well another vehicle listed as 'Charred Husk'. Selecting the former will have no effect, and selecting the latter will spawn the wreck vehicle that can be driven after certain vehicles are destroyed. Driving this vehicle over a Wrench pickup does not do anything.
- If a player exits their vehicle during a stage where a 10 second time limit to re-enter the vehicle is given, and then triggers the next objective on foot, said timer disappears and the player can be out of the vehicle from then on. In the final game, the timer continues regardless of the fact the player triggers the next objective or not.
The Simpsons series | |
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Arcade | The Simpsons • The Simpsons Bowling |
DOS | The Simpsons • Bart's House of Weirdness |
NES | Bart vs. the Space Mutants • Bart vs. the World • Krusty's Fun House • Bartman Meets Radioactive Man (Prototype) |
Sega Master System | Krusty's Fun House |
Game Boy (Color) | Bart Simpson's Escape from Camp Deadly • Bart & the Beanstalk • Itchy & Scratchy in Miniature Golf Madness • Night of the Living Treehouse of Horror |
Genesis | Bart vs. the Space Mutants • Virtual Bart • The Itchy and Scratchy Game |
SNES | Krusty's Super Fun House • Bart's Nightmare • Virtual Bart (Prototype) • The Itchy & Scratchy Game |
Game Gear | Bartman Meets Radioactive Man |
PlayStation | Wrestling |
Windows | Cartoon Studio • Hit & Run |
Game Boy Advance | Road Rage |
GameCube | Road Rage (Prototypes) • Hit & Run |
PlayStation 2 | Road Rage (Prototypes) • Skateboarding • Hit & Run (Prototype) |
Xbox | Road Rage (Prototypes) • Hit & Run |
PlayStation Portable | The Simpsons Game |
Nintendo DS | The Simpsons Game |
Android | Tapped Out |
iOS | Tapped Out |
Level 1 Collector Cards
1. Home Made football - In back of Simpsons house.
2. Crab Juice - On roof of Kwik E Mart.
3. Insanity Pepper - In Ralph Wiggums Backyard (face thesimpson's house
and go a few houses to your left past ned's house).
4. SpineMelter 2002 - Go to the Exit/Entrance (Near Mr. Burn'sMansion of
the Stone Cutters Hidden Tunnel there is a street right therethat goes
around a Tree with a little alley you can go down next to agarage go behind
the garage to find this card.
5. Parchment - Stone Cutters Hidden Room in the center highup.
6. Carbon Rod - At the top of the big room near Homer'sWorkstation.
7. Mr. Sparkle Box - On top of trailer in trailer park.
Level 2 Collector Cards
1. Head of Jebediah - On top of Statue.
2. AM Radio Toy - On building to Jebediah's Left.
3. Bonestorm Game - On top of The Legitimate Businessman'sSocial Club.
4. Big Butt Skinner - Inside Car wash.
5. Mr. HoneyBunny - On one of the Trains in the train yard.
6. Drivers License - Alleyway Across the street from the burningbuilding
and fire truck.
7. Pregnancy Test - On top of statue near stadium.
Level 3 Collector Cards
1. Angel Skeleton = On top of Android Dungeon and Baseball Cardstore.
2. Bart's Soul - On top of Barney's Bowlarama. (Use the thirdbeam near
the pinmaker machine and the curving down part of the beam facethe card and
double jump to it)
3. Lisa Lionheart - At the top of light house.
4. Lisa's Valentine - On the C-Spanker (Ship).
5. Lisa's Machine - In back of krustylu studio's follow thecoins in kruty's
show set.
6. Evil Braces - At the Dam.
7. Soy Pop - On the side of the broken bridge near the Dam.
Level 4 Collector Cards
1. Mr. Plow Jacket - Between the gas station's roof and thedonut shop's
roof
2. Burns Portrait - Use the statue in the corner of the upstairsroom of his
mansion
3. Love Letter - On top of bridge going towards power plant
4. 'Homer' Bowling Ball - Top of the tower next to bridge thatis near the
939636 area code billboards
5. Red Blazer - On top of house across from the gold Mansion youwill need
to jump up and stop your car up on that roof.
6. Boudoir Album - Behind Simpson's house at tree house
7. Pepper Spray - Found on top of a trailer in the trailerpark
Level 5 Collector Cards
1. Apu's T-Shirt - Use the big jump near Krusty Burger and stopinside the
building you jump through
2. Pin Pals Shirt - At the bottom of The LegitimateBusinessman's Social
Club
3. Prop 24 Sign - On the roof of Moe's Tavern
4. Baby Feeder - On a train in the Train yard
5. Chutney Squishee - On roof of bank
6. Ganesh Costume - It's floating in the air near one of theunfinished
roads of Matlock Expressway
7. Hot Dog - Next to Monorail Train
Level 6 Collector Cards
1. Radioactive Man#1 - Above the street down the hill from theArcade (I
would recommend using a 'itchy and Scratchy The Movie' truck toreach it
2. 'BORT' License Plate - You get this one by making a good jumpoff the
ramp in front of Mr. Burn's Casino
3. Bart T-Shirt - It is on the spinning Planet Hype Sign
4. Australia Boot = This is on the C-Spanker (Ship) use the lifton the dock
to get up to it
5. Itchy and Scratchy Cel - In the air next to the DuffBlimp
6. Gabbo Doll - On a tiny little grassy area along the roadbetween KrustyLu
Studio's and Off-Ramp Inn near to where the well from KampKrusty takes you
7. Bart's Flying Hamster Science Project - You need to jump thebroken
bridge near Kamp Krusty to get it
Level 7 Collector Cards
1. Soul Donut - On top of the Flander's Backyard Shelter
2. Krusty Doll - On Slide at playground near Simpson's Home
3. Human Cookbook - In back of School on the Slide
4. Time Travel Toaster - On top of Donut Shop
5. Hell Toupee - In the center of the new Cemetery Area thatopened up for
this level
6. Monkey's Paw - Next to silo at barn
7. Smarch Calendar - Above where the Flying Saucer crashed intothe power
plant
Simpsons Hit And Run Online
i thought i would just give you all of the collector cards hereby breydon hamlet