Mmmmm... Walkthrough: Level 4
Level 1 | Level 2 | Level 3 | Level 4 |
Level 5 | Level 6 | Level 7 |
Sep 16, 2003 The meter will continue to refill and stay flashing, but you will NOT get a Hit and Run and the cops will NOT chase you! Now you can destroy as many cars and items as you want for some quick cash - this was vital for me in completing the game quickly to 100%. I also added the 'FAQ Session' section to the Table Of Contents and edited the walkthrough a bit. 6/27/06: Version 2.0: Edited the walkthrough quite a bit. About The Simpsons: Hit And Run The Simpsons: Hit And Run is a combination of adventure and racing mixed with a little comedy to create the ultimate Simpsons game.
For A Few Donuts More
Secure a sturdy, fast vehicle (Malibu Stacy Car or the Tractor. Check the Vehicles Section to see more about the Tractor). Talk with Bart inside of the Simpsons house. Leave the house, and quickly get into your vehicle and follow Chief Wiggum, who is coming from the right to the left, to the Donut Shop. Try cutting through the garage to the left . The Donut Shop is right past the Kwik-E Mart.
Once you arrive at the Donut Shop, talk to Chief Wiggum about grabbing some donuts. It just so happens that a Donut Truck is coming from the Kwik-E Mart, so hop into your vehicle, and ram into the side of it. Collect the Donut that falls out. Yes, this is another one of THOSE missions.
Try ramming into the side of the vehicle as it turns. Another good strategy is to cut the vehicle off hard-way, meaning back off into the oncoming lane, and then ram straight into the Donut Truck. By the time that one minute has expired, you should have at least 4 to 5 Donuts collected. Before you reach the Power Plant's secret tunnel entrance, the Donuts should be collected.
Get back to the Donut Shop before the time expires. Try taking the shortcut through the Elementary School Playground. Get out and speak with Chief Wiggum to complete the mission.
Redneck Roundup
Drive over to Cletus's pad and have a chit-chat with him. You must follow our dear friend Cletus and collect whatever falls from the back of his Pickup Truck. I suggest taking the Tractor into this mission, if you have it. Otherwise, the Canyonero works almost as well. Our good friend will drop an item as he takes off to the left, so pick it up.
Try to follow behind Cletus, but not too close. If you are too close, you could miss an item. Cletus will cut through the trailer park, and go through the barn shortcut, as well . Near the Tomacco Field, Cletus will drop a second item, so pick it up, and follow him into the Power Plant. He will go to the left, and then the right through both tunnels.
Shortly after the tunnels, Cletus will drop another item, so be sure to grab it. Following him as he goes through the tomb area, you must stay your distance.
Soon after you exit the Power Plant, Cletus will drop another item, so pick it up. Follow him as he moves through the town regularly, and drops the next item near the gas station. Collect the Repair icon over the half-drawn bridge, and follow him on the straight road, where he will soon drop another item. He will drop the final item somewhat near the Kwik-E Mart, so pay close attention. This will complete the mission.
Ketchup Logic
Walk over to Cletus and have a word with him. After this, you will need to purchase Marge's Inmate Costume from the Kwik-E Mart, so go do so. Once this is done, go to where Cletus is, and get into his Pickup Truck.
Start off the mission by going straight, and to the left. In the distance, on the left, is the first Ketchup Packet (1). Afterwards, turn left, and go up the ladder on the back of the Fire Truck to collect the next Ketchup Packet (2). Once you land, look to the left on the lawn to find the next item (3).
The next Packet is on the section divider in the road (4), followed by one in the parking lot to the left (5). Fly off to collect it. After you turn right at the Krusty Burger, there will be one to the right (6) followed by one to the left of the Elementary School, which you can reach via the ramp (7). Collect one behind the baseball cage (8), and the one in between the shed and the wall (9).
Afterwards, you will find one on the half-drawn bridge as you roll over it (10). On the third driveway to the right, drive up and onto the rooftop of the gas station. Collect the Ketchup Packet here (11), and roll to the right slightly to collect another once you land (12), which leads right into a third in the row (13).
Drive up the Burns Mansion driveway, and through his front door to collect another Ketchup Packet (14). Drive through the Krusty Window, and collect another dead ahead (15). Follow the path to collect a couple more (16, 17) into the tunnel, and drive through the tunnels. Make a left and drive as fast as possible to make the leap through the big wheel and collect the final Packet (18).
Now you must drive back to Cletus's house before the time expires. Follow the green arrows if you are discombobulated. Once you get outside, you'll have to avoid the Black Sedan, which is simple by taking three shortcuts: one through the field next to the barn, one over the tire-burning lot, and one through the trailer park. Now go to the house that Cletus built. Chat with him to complete the mission.
Return Of The Nearly-Dead
Go to the Cemetery to find Hans Moleman. Take the Clown Car (if unlocked from the 3 Street Races) or the Malibu Stacy Car, and speak with Hans after parking the car facing west in the Cemetery . You must reach the old folks home before the cops put it under lights out. Hop into your vehicle, and go west!
Zoom over the ramp, and cut to the right. Cut all of the corners early to get somewhat of an advantage, and cut through the garage with the Repair icon in the center. Drive straight down, and you will hopefully beat out Chief Wiggum in the race. This will complete the very short mission.
Wolves Stole My Pills
Hop out of the vehicle after the last mission, and talk with Grandpa Simpson, who has lost his pills. Of course, it is up to you to find them. Get into your vehicle, and drive towards the Elementary School Playground, taking any shortcuts along the way, such as the empty parking lot on the left . Drive to the left of the School, up the ramp, and through the Krusty window. Hop out of the vehicle and talk to Nelson.
After hearing the bad news, get back into your vehicle and exit the Playground. Go right, and follow the path until you reach a Black Sedan. It will spew out one of Grandpa's pills at a time, and the first one comes out right away (1). About one block down from the Krusty Burger, the Black Sedan will whip a U-Turn and spit out another pill (2).
At the Krusty Burger, the Black Sedan will drop another pill (3), followed by another (4). It will ride up on the 'U' shaped driveway to the right, and cut right to go under the bridge, where it will lay out another pill (5). Near the gas station, expect another pill to be coming soon (6).
The Black Sedan will drop three more pills in succession along the outside of the Burns Mansion and to the left through the loop (7, 8, 9). Drive near the gas station, and you will now be led on for another round about until the Black Sedan drops the final pill. Try to stay out of the Hit & Run zone on your meter.
Once it finally lets go, collect the pill, and return to the retirement home. A Black Sedan will wish to destroy you, so you must escape. To escape easily, follow the path and cut through the parking lot to the left. This will automatically allow you to escape. Drive to the retirement home, and speak with Grandpa Simpson. Drive over to the Kwik-E Mart, and go inside. Pick up a carton of milk towards the back, and drive back over to the retirement home. Talk to Grandpa Simpson to activate a movie sequence. This will complete the mission.
The Cola Wars
Drive back over to the Simpsons house, and go inside of Bart's Bedroom. To reach Bart's Bedroom, you must walk around to the backyard, and double jump to get atop of the speakers . From here, enter the window. Once inside, talk to Bart to cure him. Purchase the Police outfit inside of Bart's Bedroom, and look at yourself in the mirror.
You must now collect all of the cola cans before the time expires. Jump out of the window, and into the tree house in the backyard to collect the first can (1). To collect four more cans, hop over the backyards and collect two (2, 3), and then collect more on the playground beside the neighborhood (4, 5).
Collect another in the tree (check your map, 6), and run down the slight bump to collect another on the lawn (7). The next cola can rests near the stop sign (8), and the next is over at the Kwik-E Mart. Climb the boxes on the back of the Duff Truck, and jump onto the steam stack to get launched onto the rooftop (9, 10, 11, 12).
Once on the rooftop, check the entire roof for a few more cans, including the steam stack with a double jump (13, 14, 15, 16, 17). Jump down and check the right side of the Kwik-E Mart and the back area parking lot to collect a few more (18, 19, 20). Jump into the parking lot of the Krusty Burger to collect a couple more (21, 22).
Make your way back around to the left, and collect the two cola cans on the ground (23, 24). Hop onto the air conditioner of the Donut Shop and double jump to reach up here. Collect the cola cans (25, 26, 27), and go back to the building on the left of the Kwik-E Mart that you can reach the top of via the billboard. Once on the roof, you can collect the last three cola cans to the right (28, 29, 30). This will complete the mission.
From Outer Space
Jump down from the previous mission, and enter the Kwik-E Mart. Speak with Apu, and you will have to destroy all of the cola delivery trucks before the time expires. Take the School Bus out for the test drive, and ram into the delivery truck every time it turns. I know this advice may sound old by now, but if you can tip the delivery truck over, it will decrease the health even more.
After you destroy the first delivery truck, you will have to deal with driving to the Burns Mansion. Once you arrive, drive up into the driveway and cut off the delivery truck that is here. It will drive through the Burns Mansion and through the chessboard yard. Try to destroy it by the time it reaches the parking lot by trapping it against walls and having your way with it.
Once it has exploded, you will want to drive to the parking lot of the Power Plant (unless you are already there). Get behind the vehicle, and bumper bump it into a wall on the right side, preferably at the turn. This will place the vehicle in automatic caution state, which is perfect for finishing it off.
Now, drive to the Simpsons home, where you will have to drive away from Chief Wiggum. Easy task, as you can just keep driving in the same direction and get away from him, even in the sluggish School Bus. Drive back to the Simpsons house to complete this mission.
Beached Love (Bonus Mission)
You can find Comic Book Guy on the corner somewhat near the Simpsons house. Grab the Malibu Stacy Car and talk to him. He has to retrieve his gifts that Principal Skinner has gotten to, and they are at the school. Hurry up and hop into the vehicle, and take off for the Springfield Elementary School.
Drive straight, and make your turns, cutting across the lawns and such. Once you reach the Kwik-E Mart turn, go to the right and drive up the ladder on the back of the Fire Truck. Fly off to gain some excellent speed. Once you reach the school, remain in your vehicle, and collect the first present near the front door.
Afterwards, drive around on the right to the playground. Inside of the vehicle, collect the second present on the hill, and drive to the baseball diamond for the third. Turn around, and to the left will be another present, followed by another near the air conditioner. Get out of the vehicle, and jump onto the air conditioner to reach the rooftop.
Collect the present on the roof, and then jump across the small ledges sticking out on building toward the playground to collect another package. Jump over to the right, and double jump over to first vent. Collect the last present, and fall down near the front door.
Run over to the Phone Booth and order the first vehicle you see (Canyonero). Drive back to the Comic Book Guy, but take the parking lot on the left for a shortcut. Take the left at the Kwik-E Mart, and follow it along the roads. Get out and chat with the Comic Book Guy to unlock the Kremlin.
Race 1: Time Trial
You can find Milhouse outside of the hidden tunnel near the rich neighborhood. Speak with him, and the checkpoint race will begin. You should be driving the Malibu Stacy Car, as always throughout these Street Races.
As the race starts, you will want to go left at the upcoming turn, into Mr. Burns' driveway. Follow this curving left line, and make a right turn into the house. Head straight through the backdoor, and hold your vehicle straight as it goes down the different levels of grass. Once you land on the chessboard, watch out for the chess pieces.
Drive through the hole straight ahead, and drift to the left before you land. Make sure your vehicle is facing left once you land, and go for the gusto. Follow the hallway paths, and once you reach the tomb area, it is best to go around it rather than flying over the steps, as you may hit one of the sides and crash. The tunnel will end, and you must go straight. Now, you will go through the checkpoint. Calmly repeat these steps twice more to secure the victory.
Race 2: Circuit Race
You can find Nelson outside of the mansion where you found the Honor Roller at in the first level. Take the Malibu Stacy Car over there, and start the race. At the beginning, turn right, left, and right all while cutting the corners. Drive along the left at the loop, and the first place vehicle may crash into the wall. After this, follow the path until you reach the Krusty window. Go through it, but hug the left very tightly to land in a sound position. Turn left, and follow the path to reach the checkpoint. Repeat this strategy two more times to get the victory.
Race 3: Checkpoint Race
You can find Ralph Wiggum at the end of the block near the Simpsons house. Take the Malibu Stacy Car, and get prepared for a rough ride. Talk to Ralph and start the race. You will be racing against a specter vehicle that is just as fast, if not faster, than you are.
Start the race out swell, hitting the edge of every corner to get a little bit of speed on the specter. At the second turn, cut through the grass for the time advantage. Once you reach the Kwik-E Mart, go right and up the ladder on the back of the Fire Truck. This will give you a great advantage against the specter.
Drive straight after you land, and cut right to go through the Krusty Burger parking lot when the time comes. Make a hard right turn once you land, and jump over the half-drawn bridge after cutting through the uphill driveway on the right. Roll up onto the third driveway on the right, and drive off of the rooftop for the ultimate advantage in the race. Once you land, head straight, and make a tough turn. Go through the tunnel, and carefully over the tomb inside of the tomb hall. Drive a little further to win the race!
Wasp Cameras
1: In the Flanders' backyard.
2: In the Wiggums' backyard, down the street (right) of the Simpsons household . You will notice a fence that is open. Go inside, and kill the Wasp Camera.
3: From number 2, go to the left. The Wasp Camera will be on the right of the shed.
4: In the backyard of the house next to the Simpsons.
5: Another Wasp Camera is in the same backyard as the previous one.
6: On the roof of the Kwik-E Mart (Paul & Linda McCartney's Garden) . To reach it, double jump onto the roof of the Duff Truck, and jump onto the steam stack on the top of the Duff Truck. This will launch you onto the rooftop. Destroy the Wasp Camera.
7: Next to the Kwik-E Mart (left), there is a billboard. Jump onto it, and jump to the rooftop in back of it. From here, jump onto the steam stack, and over to the 'V' shaped rooftop. Destroy the Wasp Camera here.
8: Much like number 7, jump onto the billboard, and jump onto the roof from here. Walk to the right, and jump onto this rooftop. Towards the back is a Wasp Camera.
9: At the back door of the children's school.
10: To the left of the back door of the children's school, jump onto the shrubs and onto the air conditioner. This will allow you to land on the top of the roof of the school, where a Wasp Camera is floating above.
11: From the rooftop mentioned in the last paragraph, you will want to double jump over to the tiny platforms sticking out of the school's backside of the building. Jump across these, and to the right side of the roof. Avoid the two steam stacks, and attack the Wasp Camera on the right side of the rooftop.
12: On the middle class side of the half-constructed bridge. On foot, walk up the several steps leading to the watchtower. Once you reach the top, jump onto the handrail, and double jump to the smoke stack. Destroy the Wasp Camera here.
13: On the left side of the chessboard, in Mr. Burns's backyard.
14: On the right side of the chessboard, in Mr. Burns's backyard.
15: In the middle of the staircase in the Burns mansion.
16: In the study of the Burns mansion.
17: In the Power Plant, where 'Blind Big Brother' took place, in the center of the middle level. Get close to it, and it will lower to the ground. Jump down and destroy it.
18: In the farming field next to the barn shortcut in the slums.
19: In the Trailer Park, on the right side when going to the Power Plant.
20: Take the Duff Truck, and go to the Trailer Park. Look on the right side at the trailers' roofs, and you will notice a Wasp Camera on the top of one of the purple and white trailers. Park the Duff Truck beside it, and double jump onto the hood of the truck, and then to the top. From here, jump over to the rooftop, and destroy the last Wasp Camera.
Collector Cards
Boudoir Album
In the Simpsons' backyard, jump onto the branch of the tree, and double jump into the tree house to collect the Collector Card.
Mr. Plow Jacket
Next to the Kwik-E Mart (left), there is a billboard. Jump onto it, and jump to the rooftop in back of it. Once up here, walk to the right and jump onto the next rooftop. Go to the furthest right, and jump off to collect the Collector Card.
'Homer' Bowling Ball
To reach this Collector Card, go to the middle class part of the half-drawn bridge. On foot, walk up the stairs leading to the watchtower. Once you reach the top, jump onto the handrail, and double jump to the smoke stack. Destroy the Wasp Camera here, and jump onto the smoke stack. Double jump in the air to grab the Collector Card.
Red Blazer
From the 'Homer' Bowling Ball Collector Card, jump down and drive over to the rich part of town. On the right side, drive up on the third driveway, and lean off to the left. Go as fast as you can, and drive off of the ramp. You will land on a rooftop with this Collector Card. Get out of the vehicle, stand on top of it, and double jump off to reach the Card.
Burns Portrait
Inside of the Burns mansion, go up into the Study. Walk over to the back of the room, and on the right side, you will notice a glowing object. Press it, and several things will change in the room; most notably the portrait will change to a Collector Card. Jump up and collect it.
Love Letter
On the golden bridge leading from the middle class to the slums, park near the slums on the right side and climb up the series of ledges to reach the top of the bridge. Walk along the 'X' shaped platform to the other side of the bridge, and slide down the side leading to the middle class to receive the Collector Card.
Pepper Spray
Take a vehicle to the Trailer Park, and drive towards the end of it. At the second to the last trailer rooftop on the right, park your vehicle and double jump to get on top of it. Jump up to the top of the trailer and walk over to the end of the trailer. Collect the Collector Card at the end.
Costumes
Inmate - 300 Coins
You can purchase the Inmate uniform inside of Springfield Elementary School, Bart's Room or the Kwik-E Mart.
Classy - 350 Coins
You can purchase the Classy outfit inside of Springfield Elementary School, Bart's Room or the Kwik-E Mart.
Police - 400 Coins
You can purchase the Police uniform inside of Springfield Elementary School, Bart's Room or the Kwik-E Mart.
Gags
1: Touch the Television Set in the Living Room.
2: Check the Bomb Shelter in the Flanders' backyard.
3: Check the Tiki Statue in the Simpsons' backyard.
4: Check the BBQ Grill in the Simpsons' backyard.
5: Check the Swingset in the Simpsons' backyard.
6: Play the Arcade Machine in the Kwik-E Mart.
7: Check the ATM Machine in the Kwik-E Mart.
8: In the Simpsons' backyard, jump on top of the alarm and enter Bart's room. Check out the Krusty Lamp.
9: In the Kwik-E Mart, check the freezer.
10: In the Kwik-E Mart, check out the slurpee machine.
11: In the Kwik-E Mart, check the alarm near the entrance from behind the counter.
12: In the Springfield Elementary School, check the fire alarm.
13: In the Springfield Elementary School, check the fire extinguisher.
14: Check the gigantic tank on the right side of the Power Plant parking lot.
15: Check the control panel of Homer's workstation in the Power Plant.
Mmmmm... Walkthrough: Level 2
Level 1 | Level 2 | Level 3 | Level 4 |
Level 5 | Level 6 | Level 7 |
Detention Deficit Disorder
Walk over and talk to Milhouse. He will advise you regarding Principal Skinner, who you must beat in a race to the Try-N-Save. Walk over to the Phone Booth and get out the Honor Roller that you unlocked in Level 1. You will have to avoid Skinner to the point that the red meter is completely empty, and the text reads 'Task Complete.' It is time to rock and roll.
From the Phone Booth, drive forward and ride up the large dirt hill to go through the Krusty The Clown window, and land on the other side of the construction yard. Follow the straight path as Principal Skinner comes out of nowhere. Go straight after you make the right turn, and make your next turn to the train tracks.
Go through the Krusty The Clown window on the right, and drive straight through here for the shortcut. Quickly turn to the right after this, and follow this road. This should be enough to shake Principal Skinner. Make a right at the intersection, and drive into the Try-N-Save parking lot. Hop out of your vehicle, and speak with Jimbo. This will complete the mission.
Weapons Of Mass Delinquency
From the Try-N-Save, check your map and follow it over to the Military Antiques store, and talk to Kearney. You will have to collect a few illegal fireworks from around the town while avoiding Chief Wiggum. I'd suggest taking the Honor Roller in this one, or the Family Sedan. Your first task is to get over to Moe's Tavern, so hit the gas and go left. Make a right soon after, and follow it to the left.
Follow the train track path, and go through the carwash for a shortcut. Turn right, cut through the gigantic holes in the ground, and get out of your vehicle. Talk to Otto. Collect the fireworks, and enter Moe's Tavern. Talk with Moe once inside, and collect the fireworks on the left side of the bar. Exit the building, and get back inside of your vehicle.
You now have to make it to the Springfield Town Hall, which is near where we first started. Go left, and past the Lard Lad Donut shop. Make a right, and follow the path past the Krusty Burger. Cut through the park to the left, and stop in front of the Town Hall. Get out of your vehicle, and have a discussion with Snake.
Now you have to drive to the Police Station, so go to your left from the Town Hall. Make a few easy turns, and make a right to get on the highway loop. This will take you towards Downtown easily. Cut a right, and drive over to Ralph in front of the Police Station. Get out, and chat with him.
Collect the last remaining fireworks, and Chief Wiggum will be hot on your trail. Hot into your vehicle, and go to your left of the Police Station. Drive up the escalator to go through the plated glass. Take a right up here, and get on the highway. This should be enough to lose him once you reach the highway, as you are faster than he is. This will complete the mission.
Vox Nerduli
If you just finished from the second mission, turn around and go back into the Downtown region. Drive over to the Googolplex. Hop out and have a chat with the Comic Book Guy. You will then be prompted to race against him to the Java Server.
You will both start out near the same place. Hit the acceleration. Once you take off, go to the left, and follow the curves in the road. You should be in first, so cut through the Krusty Burger parking lot for a shortcut. When you reach the highway loop, cut over to the left and cut through the grassy area to gain some time. Cut through the park grass on the left to gain an excellent advantage, and cut the Comic Book Guy off. Follow the left path through near the hospital's front lawn. You should get the victory soon after!
There is also a shortcut that you can take by going straight on the left after the highway loop, turning left twice, and going through the finish line backwards. Sounds crazy, but it does work.
Bart 'N' Frink
Go over to the Springfield Stadium in your Honor Roller to have a chit-chat with Professor Frink. He is using the latest video game for a project, and needs your help. Hop in your vehicle, and you will have to drive over to Herman's Military Antiques in the district with the Department of Motor Vehicles whilst following the Black Vans.
They will start off with making a couple of easy left turns, which are followed by ring around the park, leading to the construction site. Take your shortcut through the window via the dirt pile. Follow them completely straight until they turn left into the train tracks. They will continue moving along this path (right several times). Follow them throughout their series of three right turns, and meet up with Chief Wiggum. Hop out of your vehicle and talk to him.
It turns out the goods were stolen. Take a fresh vehicle, preferably the Honor Roller, and go through the path onto the highway. Stop and talk to Snake, who will then race you for the radio.
Hug the oncoming traffic side of the highway for a while, and then it is smooth sailing from here on out. Once you reach the downtown area, make a fast left, followed by a couple more lefts as you follow the green arrows on the road. Make a right at the Krusty Burger, and a left at the Fire Trucks. Pass the finish line, and collect the goods to complete the mission.
Better Than Beef
Drive over to the Krusty Burger near the construction site in your Honor Roller, and park the vehicle. Walk over and talk with Cletus, who needs you to collect all of the road kill before Apu catches you. This is another one of those 'Avoid the car' missions. You will start out in the Pickup Truck, so turn left and collect the first Flatmeat straight ahead and to the left.
After you round the corner, collect the Flatmeat ahead in the center of the turn to the left. Follow the path, and you will find another piece of Flatmeat on the elbow of the turn. Carry along, and collect the next piece to the left of several buildings. Make the turn to the right along the bend, and follow the path straight over the potholes.
Collect the Flatmeat to the left, and follow the path to collect another piece. A piece will appear behind the rotating pink train piece, so go through as the piece drifts to the right. Come out of the other side of the pink train piece when it moves again, and you will spot the next piece of Flatmeat straight ahead.
Continue collecting the pieces of Flatmeat along this path. Make your turn to the left, and go straight ahead to collect a line of Flatmeat pieces. Round the corner to the right, and collect the last piece. This will complete the task.
Now, drive back to the Krusty Burger that you came from. Make your way through the train track area, and go left, then right. Follow this for a couple of seconds, and turn right at the end of the path. Go through the potholes, and turn left. You will be on your path back to the Krusty Burger.
Once you get close enough to the Krusty Burger, we will encounter Apu, whom is very angry with our tactics. We now have to get away from Apu, so hook a right at the turn, and drive straight into the park without hitting any traffic. By time you reach the fountain, you should have the task completed. Drive back to the Krusty Burger. Collect the Satellite Dish to complete the mission.
Monkey See Monkey D'oh
Drive over to the Stadium, and park your vehicle. Have a chat with Professor Frink. You will need a blender, so you must drive over to the Screaming Monkey Medical Research Center. Drive down to the main road, and hook a left. Make a right, and you will be prompted to talk to Dr. Nick. You will have to catch his monkeys.
You'll need a big truck for the deal, so go purchase the Mr. Plow from Homer in the west parking lot of the General Hospital. If you're running low on cash, try destroying Soda Machines and glass windows. Crates work wonders, as well.
The Mr. Plow has 70% Damage taken to the old thing, so this may prove to be a problem. Drive over to the Research Center, and the timer of 4:00 begins. You must find thirty monkeys within the time limit. Pay close attention to your radar, as it shows where they are at.
Park the truck over on the red building to the right to collect one monkey (1), and get out. Get atop of the Mr. Plow, and jump onto the building to collect the next monkey (2). Further in back on this rooftop is another monkey on the left (3). Get back inside of the Mr. Plow, and drive up the driveway to the General Hospital to collect another monkey (4).
Hit the Repair icon to heal the vehicle, and collect another monkey while you're at it (5). Drive down the other way to collect a monkey on the left side of the lawn (6), and collect another near the sign (7). Go right and drive into the General Hospital parking lot to collect the last monkey on the hospital property (8).
Drive into the park, and collect the monkey near the fountain (9). Down the stairs to the left is the next monkey (10). On the Springfield Museum of Natural History property are three monkeys: One on the left side of the lawn (11), one at the door (12), and one to the right of the sign (13). To the left of the Museum is the small lawn area, where one monkey rests near the entrance/exit (14), and one near the gazebo (15).
Turn to the left, and collect the monkey at the front door of the building (16), and the monkey to the right of this one (17). Turn around and go through the park on the left to collect a monkey in the center (18), and check the front door of the Town Hall (19), and to the right of this one (20).
Go around to the other side of the front hall to the left, and catch the monkey on the sidewalk, left side (21). Turn and collect the monkey at the door (22), as well as the one on the lawn (23). There is one near the road divider where Ralph stands (24), to boot. Go back towards the construction site, and drive up the dirt hill and through the window to collect three more monkeys (25, 26, 27).
With three remaining, turn back around, and go through the normal path to get to the Krusty Burger. There will be three monkeys on the right side of each street (28, 29, 30). Now return to the Research Center by following the green arrows in the road. You have no time limit, so take it easy. Talk to Dr. Nick, and collect the Blender to complete the mission.
Cell-Outs
Drive over to the Stadium. Park, and talk to Professor Frink. He'll mention that too many people are using cell phones, and you have to take their cars out! Grab the Mr. Plow, and get a move on.
Hop into the truck, and a blue vehicle will appear out of nowhere. Follow it onto the highway loop, and cut it off into the walls. Once it makes it to the top, you can destroy it as it goes around in circles around the downtown area. Ram into the sides of it as it turns for best results.
The second vehicle is exactly the same, and moves somewhat in circles around the course. You will have to ram into the sides of it as it turns, considering there is no real path to cut it off onto, unless you want to shove it into a pillar. It's a long shot, but it can and does work.
The third vehicle is pretty fast in comparison to the previous two, which means it will sustain more damage in collisions. It will take three bumper bumps and a mere two side collisions to take the third vehicle out, so just chase it down and be patient.
The fourth vehicle is even faster than the last, and it even cuts corners soon, exactly like you do. Try to cut it off into other vehicles, which can block it from moving, and ramming into it from the side. Afterwards, drive back to the Stadium and talk with Professor Frink.
Dial B For Blood (Bonus Mission)
Take the Electaurus out for a drive. You can find Grandpa Simpson across the street from the Helter Shelter over in the district with the Department of Motor Vehicles. He needs his blood back before you will be taking his old army vehicle anywhere! So let's hop to it. Get into your vehicle, and drive across the street to the Plasma Center to collect the first bag of Blood.
Your next destination is Moe's Tavern. You can reach it by following the road and making a turn to the right. Make another right, and head straight. Near where all of the taxicabs are, turn left. Go through the carwash for a fast and easy shortcut, and then follow path on your map to reach Moe's. Stop, and go inside of Moe's Tavern.
Once inside, talk to Moe, and he will fork a bag of Blood over. Go to the other side of the bar, collect it, and get out. Get into your vehicle, and you will have to get to the Krusty Burger down the block, to the left. Follow this path as it makes one-way turns to reach the Krusty Burger safely.
Jump out of your vehicle and talk to the Squeaky-Voiced Teen. He'll give some Blood to you, but not without suggestive selling first. Get into the vehicle, and get the Blood back to Grandpa Simpson in one minute, so whip a U-Turn and keep following the road. Once it becomes different directions, keep going straight and turn left. Make a right at the end of the train tracks, and go along your merry way. Go straight and crash into the building. Hop out of your vehicle, and chat with Grandpa to unlock the WWII Vehicle.
Race 1: Time Trial
Reach the Downtown area by taking the highway in the area where you found Grandpa Simpson. Once you reach it, go forward, and left to eventually reach the Krusty Burger. Use a Phone Booth to get the Electaurus out. Hop out of your vehicle, and talk to Milhouse about the next race. This one is a Time Trial, so get ready.
Go forward from the start, and you will need to cut across the road divider. Go left, and left once again at the upcoming turn. From here on out, they are all left turns. Remember to cut across the grassy areas, and hug the edges as you make your turns. If you are making a sharp turn you can either lay off of the acceleration, or you can use your E-Brake whilst turning. Repeat this twice more to win the race.
Race 2: Circuit Race
Nelson is back again, and you can find him on one of the street corners near the Springfield Park (the one near the construction). But first, you should definitely collect the Honor Roller out from the Telephone Booth service. Nelson has another Circuit Race lined up for you, so let's hop to it!
This race starts out extremely tough, to put it simple. Using the Honor Roller, you will want to hug the turning side on every single one of the turns. There will be one turn where the other vehicles on the road are simply too slow for... except the one in first place. Regardless, you will pass the first two vehicles without much of a problem.
The only threat in this race is the very fast convertible that is in first consistently. You can eventually catch up to it by hugging all of your turns, and holding your grip under extreme circumstances, such as crashing into walls. Try pushing the convertible into a tree by getting on the opposite side and cutting it off when given the chance.
Race 3: Checkpoint Race
Our good pal Ralph is standing at the road divider a little ways in front of the Springfield Stadium. Go grab the Honor Roller, and have a chat with him. You will now start the checkpoint race against three other vehicles...
Make a tough right to get through the pack, up close and personal. Hug the left side of the wall as we go through the tunnel, then pull right to make the sharp turn and get ahead of the convertible. Cut through the grass on the right to maintain the lead. Keep on cutting early on the corners, as this is your only hope for staying in first place throughout the entire race.
As the race on the streets comes to an end, you will be launched into the air after a decent take-off up a spiraling ramp. You will land on a highway area, where you must keep your cool and drive carefully and calmly. After the highway ends, you will have to make a hard left turn and pass the finish line. This is a fairly tough race due to the lack of shortcuts.
Wasp Cameras
1: In between the two crates on the lawn of the General Hospital.
2: Near the front entrance of the Springfield Town Hall.
3: At the other entrance to the Springfield Town Hall, another Wasp Camera will appear. Smash it!
4: In front of the Springfield County Court House.
5: Near the gazebo to the left of the Springfield County Court House is where you can find one of those pesky Wasp Cameras.
6: In front of the Springfield Museum of Natural History.
7: On the rooftop of the yellowish green apartment next to the 'Books' store near the north of the Jebediah Springfield statue in the park. Go around to the back of the building, and jump onto the air conditioner to get a boost. Destroy the Wasp Camera.
8: On top of the building after the construction site with the Lard Lad Doughnut boy.
9: At the end of the carwash near Moe's Tavern, a Wasp Camera will appear. Smash it up.
10: Near the Pawn Shop, look for a Telephone Booth. Once you find it, go through the alley to find a downed traffic light. Climb up the pole, and jump over to the rooftop that it leads to. Destroy the Wasp Camera by jumping onto the platform, and jumping over to the wasp with a flying attack.
11: Near the (L)ex(i)con Hotel, you will notice a fairly large fire escape. Position your vehicle underneath it, and get out. Jump on top of the vehicle, and jump up to the fire escape. Climb it to the top, and you will see a Wasp Camera near the Springfield Elementary Milk. Destroy it.
12: From number 11, jump over the rack that is straight ahead to find a crate, as well as another Wasp Camera. Destroy it.
13: When you find the railroad tracks in the inner-city (somewhat near the Lard Lad Donut shop), go through the Krusty The Clown window frame. Once inside, you will find the Wasp Camera to the right.
14: There is a Wasp Camera that is near the trains that are docked near the succeeding train tracks, over where the staircases are. Destroy it.
15: From where number 14 was, climb the stairs, and jump onto the silver tanker. Walk across it, and jump to the moving pink train piece once it comes your way. Watch out for the silver height line that is in the way by jumping over it, and double jumping to the next train piece. A Wasp Camera will appear, so destroy it.
16: From number 15, you will want to jump back over to the pink train piece, and look to the left. Once the train piece stops moving, double jump over to the middle silver pipe. Zoom in with the camera, and walk to the dark brown wooden boards. Jump onto them, and manage your way (carefully) to the other side. Double jump over to the train piece to activate the arrival of a Wasp Camera. Destroy it fast.
17: Once you come off of the highway into the downtown area, drive forward and look for a taped off stairway to the right. Hop out of your vehicle, and bash the Wasp Camera that appears here.
18: From number 17, climb up the stairway and you will eventually reach the top, where a broken down tram is. A Wasp Camera will appear up here, so keep an eye out for it, and destroy it when you get the chance.
19: From number 18, face the camera towards the broken tram, and walk to the left. You will notice a small off-brown colored knot leading outward. Run onto it, and perform a delayed double jump to reach the center platform. Perform a running delayed double jump to reach the next area, where a Wasp Camera waits in the center.
20: Located behind the Krusty Burger in the downtown region of the level.
Collector Cards
Head Of Jebediah
From where you originally find Milhouse, climb atop of the Jebediah statue in the park with double jumps. Double jump over to the Collect Card from here.
AM Radio Toy
On the rooftop of the yellowish green apartment next to the 'Books' store near the north of the Jebediah Springfield statue in the park. Go around to the back of the building, and jump onto the air conditioner to get a boost. Destroy the Wasp Camera, and collect the Collector Card.
Pregnancy Test
Outside of the Springfield Stadium, near the soda machines, you can find a very tall fountain that has several layers. You will want to hop out of your vehicle and double jump up to the top of the fountain, and collect the Pregnancy Test Collector Card.
Big Butt Skinner
Drive thru the carwash, and you will want to step out of your vehicle. To the left, you can find several objects to use as platforms to climb up on. From the Springfield Carwash logo, jump onto the silver platform towards the screen and to the left. Walk along here to collect the Big Butt Skinner Collect Card.
Bonestorm Game
Near the (L)ex(i)con Hotel, you will notice a fairly large fire escape. Position your vehicle underneath it, and get out. Jump on top of the vehicle, and jump up to the fire escape. Climb it to the top, and you will see a Wasp Camera along with the Collector Card. Destroy the Wasp Camera, and jump onto the rack. Double jump to collect the Collector Card.
Mr. Hunnybunny
Where the overabundance of train tracks are, you can find a staircase that leads towards the rooftops of the train parts. Climb the stairs, and jump onto the silver tanker. Walk across it, and jump to the moving pink train piece once it comes your way. Watch out for the silver height line that is in the way by jumping over it, and double jumping to the next train piece. You can collect the Collector Card here after destroying the Wasp Camera.
Drivers License
Drive into the downtown region from the highway, and search for a Krusty Burger that should be to the left and a few blocks following the path. Pull into the alley behind the Krusty Burger, and make a left. Get out, and double jump to collect the Collector Card.
Costumes
Tall - 150 Coins
You can purchase the Tall outfit inside of Moe's Tavern or the Department of Motor Vehicles.
Football - 200 Coins
You can purchase the Football getup at Moe's Tavern or the Department of Motor Vehicles.
Ninja - 250 Coins
You can purchase the Ninja disguise at Moe's Tavern or the Department of Motor Vehicles.
Gags
1: The catapult in the park across the street from the Springfield Town Hall.
2: Near the construction area, look for a cement truck down the street and to the right of the Krusty Burger. Jump out of your vehicle, and press the button.
3: The jar of green liquid with the eggs on at the bar in Moe's Tavern.
4: The Slot Machine inside of Moe's Tavern.
5: The Love Tester inside of Moe's Tavern.
6: Touch the drinks at the bar in Moe's Tavern to light them ablaze!
7: Near the (L)ex(i)con Hotel, you will notice a fairly large fire escape. Position your vehicle underneath it, and get out. Jump on top of the vehicle, and jump up to the fire escape. Climb it to the top, and you will see a Springfield Elementary Milk pump. Press the button to make the milk go everywhere.
8: Inside of the Department of Motor Vehicles, in the lower right-hand corner of the screen, flash the camera.
9: Try activating the child's car in front of the Try-N-Save for a surprise...
10: The missile stick inside of the ground near the Try-N-Save.
11: Check the dumpster in the back of the Downtown Krusty Burger.